feat: adds 3 more SVM kernels, linalg refactoring
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@@ -89,9 +89,90 @@ impl<T: RealNumber + ScalarOperand> BaseVector<T> for ArrayBase<OwnedRepr<T>, Ix
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self.dot(other)
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}
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fn norm2(&self) -> T {
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self.iter().map(|x| *x * *x).sum::<T>().sqrt()
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}
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fn norm(&self, p: T) -> T {
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if p.is_infinite() && p.is_sign_positive() {
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self.iter().fold(T::neg_infinity(), |f, &val| {
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let v = val.abs();
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if f > v {
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f
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} else {
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v
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}
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})
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} else if p.is_infinite() && p.is_sign_negative() {
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self.iter().fold(T::infinity(), |f, &val| {
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let v = val.abs();
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if f < v {
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f
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} else {
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v
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}
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})
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} else {
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let mut norm = T::zero();
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for xi in self.iter() {
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norm = norm + xi.abs().powf(p);
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}
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norm.powf(T::one() / p)
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}
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}
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fn div_element_mut(&mut self, pos: usize, x: T) {
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self[pos] = self[pos] / x;
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}
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fn mul_element_mut(&mut self, pos: usize, x: T) {
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self[pos] = self[pos] * x;
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}
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fn add_element_mut(&mut self, pos: usize, x: T) {
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self[pos] = self[pos] + x;
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}
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fn sub_element_mut(&mut self, pos: usize, x: T) {
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self[pos] = self[pos] - x;
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}
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fn approximate_eq(&self, other: &Self, error: T) -> bool {
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(self - other).iter().all(|v| v.abs() <= error)
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}
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fn add_mut(&mut self, other: &Self) -> &Self {
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*self += other;
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self
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}
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fn sub_mut(&mut self, other: &Self) -> &Self {
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*self -= other;
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self
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}
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fn mul_mut(&mut self, other: &Self) -> &Self {
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*self *= other;
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self
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}
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fn div_mut(&mut self, other: &Self) -> &Self {
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*self /= other;
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self
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}
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fn sum(&self) -> T {
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self.sum()
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}
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fn unique(&self) -> Vec<T> {
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let mut result = self.clone().into_raw_vec();
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result.sort_by(|a, b| a.partial_cmp(b).unwrap());
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result.dedup();
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result
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}
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}
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impl<T: RealNumber + ScalarOperand + AddAssign + SubAssign + MulAssign + DivAssign + Sum>
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