feat: adds 3 more SVM kernels, linalg refactoring
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@@ -84,6 +84,76 @@ impl<T: RealNumber + 'static> BaseVector<T> for MatrixMN<T, U1, Dynamic> {
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self.dot(other)
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}
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fn norm2(&self) -> T {
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self.iter().map(|x| *x * *x).sum::<T>().sqrt()
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}
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fn norm(&self, p: T) -> T {
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if p.is_infinite() && p.is_sign_positive() {
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self.iter().fold(T::neg_infinity(), |f, &val| {
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let v = val.abs();
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if f > v {
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f
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} else {
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v
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}
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})
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} else if p.is_infinite() && p.is_sign_negative() {
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self.iter().fold(T::infinity(), |f, &val| {
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let v = val.abs();
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if f < v {
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f
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} else {
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v
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}
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})
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} else {
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let mut norm = T::zero();
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for xi in self.iter() {
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norm = norm + xi.abs().powf(p);
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}
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norm.powf(T::one() / p)
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}
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}
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fn div_element_mut(&mut self, pos: usize, x: T) {
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*self.get_mut(pos).unwrap() = *self.get(pos).unwrap() / x;
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}
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fn mul_element_mut(&mut self, pos: usize, x: T) {
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*self.get_mut(pos).unwrap() = *self.get(pos).unwrap() * x;
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}
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fn add_element_mut(&mut self, pos: usize, x: T) {
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*self.get_mut(pos).unwrap() = *self.get(pos).unwrap() + x;
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}
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fn sub_element_mut(&mut self, pos: usize, x: T) {
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*self.get_mut(pos).unwrap() = *self.get(pos).unwrap() - x;
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}
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fn add_mut(&mut self, other: &Self) -> &Self {
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*self += other;
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self
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}
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fn sub_mut(&mut self, other: &Self) -> &Self {
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*self -= other;
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self
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}
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fn mul_mut(&mut self, other: &Self) -> &Self {
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self.component_mul_assign(other);
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self
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}
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fn div_mut(&mut self, other: &Self) -> &Self {
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self.component_div_assign(other);
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self
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}
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fn approximate_eq(&self, other: &Self, error: T) -> bool {
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if self.shape() != other.shape() {
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false
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@@ -93,6 +163,21 @@ impl<T: RealNumber + 'static> BaseVector<T> for MatrixMN<T, U1, Dynamic> {
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.all(|(a, b)| (*a - *b).abs() <= error)
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}
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}
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fn sum(&self) -> T {
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let mut sum = T::zero();
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for v in self.iter() {
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sum += *v;
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}
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sum
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}
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fn unique(&self) -> Vec<T> {
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let mut result: Vec<T> = self.iter().map(|v| *v).collect();
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result.sort_by(|a, b| a.partial_cmp(b).unwrap());
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result.dedup();
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result
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}
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}
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impl<T: RealNumber + Scalar + AddAssign + SubAssign + MulAssign + DivAssign + Sum + 'static>
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