fix needless-range and clippy::ptr_arg warnings. (#36)

* Fix needless for loop range

* Do not ignore clippy::ptr_arg
This commit is contained in:
morenol
2020-12-11 16:52:39 -04:00
committed by GitHub
parent 2650416235
commit 53351b2ece
27 changed files with 208 additions and 219 deletions
+34 -34
View File
@@ -99,27 +99,27 @@ pub trait EVDDecomposableMatrix<T: RealNumber>: BaseMatrix<T> {
fn tred2<T: RealNumber, M: BaseMatrix<T>>(V: &mut M, d: &mut Vec<T>, e: &mut Vec<T>) {
let (n, _) = V.shape();
for i in 0..n {
d[i] = V.get(n - 1, i);
for (i, d_i) in d.iter_mut().enumerate().take(n) {
*d_i = V.get(n - 1, i);
}
for i in (1..n).rev() {
let mut scale = T::zero();
let mut h = T::zero();
for k in 0..i {
scale += d[k].abs();
for d_k in d.iter().take(i) {
scale += d_k.abs();
}
if scale == T::zero() {
e[i] = d[i - 1];
for j in 0..i {
d[j] = V.get(i - 1, j);
for (j, d_j) in d.iter_mut().enumerate().take(i) {
*d_j = V.get(i - 1, j);
V.set(i, j, T::zero());
V.set(j, i, T::zero());
}
} else {
for k in 0..i {
d[k] /= scale;
h += d[k] * d[k];
for d_k in d.iter_mut().take(i) {
*d_k /= scale;
h += (*d_k) * (*d_k);
}
let mut f = d[i - 1];
let mut g = h.sqrt();
@@ -129,8 +129,8 @@ fn tred2<T: RealNumber, M: BaseMatrix<T>>(V: &mut M, d: &mut Vec<T>, e: &mut Vec
e[i] = scale * g;
h -= f * g;
d[i - 1] = f - g;
for j in 0..i {
e[j] = T::zero();
for e_j in e.iter_mut().take(i) {
*e_j = T::zero();
}
for j in 0..i {
@@ -170,16 +170,16 @@ fn tred2<T: RealNumber, M: BaseMatrix<T>>(V: &mut M, d: &mut Vec<T>, e: &mut Vec
V.set(i, i, T::one());
let h = d[i + 1];
if h != T::zero() {
for k in 0..=i {
d[k] = V.get(k, i + 1) / h;
for (k, d_k) in d.iter_mut().enumerate().take(i + 1) {
*d_k = V.get(k, i + 1) / h;
}
for j in 0..=i {
let mut g = T::zero();
for k in 0..=i {
g += V.get(k, i + 1) * V.get(k, j);
}
for k in 0..=i {
V.sub_element_mut(k, j, g * d[k]);
for (k, d_k) in d.iter().enumerate().take(i + 1) {
V.sub_element_mut(k, j, g * (*d_k));
}
}
}
@@ -187,8 +187,8 @@ fn tred2<T: RealNumber, M: BaseMatrix<T>>(V: &mut M, d: &mut Vec<T>, e: &mut Vec
V.set(k, i + 1, T::zero());
}
}
for j in 0..n {
d[j] = V.get(n - 1, j);
for (j, d_j) in d.iter_mut().enumerate().take(n) {
*d_j = V.get(n - 1, j);
V.set(n - 1, j, T::zero());
}
V.set(n - 1, n - 1, T::one());
@@ -238,8 +238,8 @@ fn tql2<T: RealNumber, M: BaseMatrix<T>>(V: &mut M, d: &mut Vec<T>, e: &mut Vec<
d[l + 1] = e[l] * (p + r);
let dl1 = d[l + 1];
let mut h = g - d[l];
for i in l + 2..n {
d[i] -= h;
for d_i in d.iter_mut().take(n).skip(l + 2) {
*d_i -= h;
}
f += h;
@@ -285,10 +285,10 @@ fn tql2<T: RealNumber, M: BaseMatrix<T>>(V: &mut M, d: &mut Vec<T>, e: &mut Vec<
for i in 0..n - 1 {
let mut k = i;
let mut p = d[i];
for j in i + 1..n {
if d[j] > p {
for (j, d_j) in d.iter().enumerate().take(n).skip(i + 1) {
if *d_j > p {
k = j;
p = d[j];
p = *d_j;
}
}
if k != i {
@@ -316,7 +316,7 @@ fn balance<T: RealNumber, M: BaseMatrix<T>>(A: &mut M) -> Vec<T> {
let mut done = false;
while !done {
done = true;
for i in 0..n {
for (i, scale_i) in scale.iter_mut().enumerate().take(n) {
let mut r = T::zero();
let mut c = T::zero();
for j in 0..n {
@@ -341,7 +341,7 @@ fn balance<T: RealNumber, M: BaseMatrix<T>>(A: &mut M) -> Vec<T> {
if (c + r) / f < t * s {
done = false;
g = T::one() / f;
scale[i] *= f;
*scale_i *= f;
for j in 0..n {
A.mul_element_mut(i, j, g);
}
@@ -360,7 +360,7 @@ fn elmhes<T: RealNumber, M: BaseMatrix<T>>(A: &mut M) -> Vec<usize> {
let (n, _) = A.shape();
let mut perm = vec![0; n];
for m in 1..n - 1 {
for (m, perm_m) in perm.iter_mut().enumerate().take(n - 1).skip(1) {
let mut x = T::zero();
let mut i = m;
for j in m..n {
@@ -369,7 +369,7 @@ fn elmhes<T: RealNumber, M: BaseMatrix<T>>(A: &mut M) -> Vec<usize> {
i = j;
}
}
perm[m] = i;
*perm_m = i;
if i != m {
for j in (m - 1)..n {
let swap = A.get(i, j);
@@ -402,7 +402,7 @@ fn elmhes<T: RealNumber, M: BaseMatrix<T>>(A: &mut M) -> Vec<usize> {
perm
}
fn eltran<T: RealNumber, M: BaseMatrix<T>>(A: &M, V: &mut M, perm: &Vec<usize>) {
fn eltran<T: RealNumber, M: BaseMatrix<T>>(A: &M, V: &mut M, perm: &[usize]) {
let (n, _) = A.shape();
for mp in (1..n - 1).rev() {
for k in mp + 1..n {
@@ -774,11 +774,11 @@ fn hqr2<T: RealNumber, M: BaseMatrix<T>>(A: &mut M, V: &mut M, d: &mut Vec<T>, e
}
}
fn balbak<T: RealNumber, M: BaseMatrix<T>>(V: &mut M, scale: &Vec<T>) {
fn balbak<T: RealNumber, M: BaseMatrix<T>>(V: &mut M, scale: &[T]) {
let (n, _) = V.shape();
for i in 0..n {
for (i, scale_i) in scale.iter().enumerate().take(n) {
for j in 0..n {
V.mul_element_mut(i, j, scale[i]);
V.mul_element_mut(i, j, *scale_i);
}
}
}
@@ -789,8 +789,8 @@ fn sort<T: RealNumber, M: BaseMatrix<T>>(d: &mut Vec<T>, e: &mut Vec<T>, V: &mut
for j in 1..n {
let real = d[j];
let img = e[j];
for k in 0..n {
temp[k] = V.get(k, j);
for (k, temp_k) in temp.iter_mut().enumerate().take(n) {
*temp_k = V.get(k, j);
}
let mut i = j as i32 - 1;
while i >= 0 {
@@ -806,8 +806,8 @@ fn sort<T: RealNumber, M: BaseMatrix<T>>(d: &mut Vec<T>, e: &mut Vec<T>, V: &mut
}
d[i as usize + 1] = real;
e[i as usize + 1] = img;
for k in 0..n {
V.set(k, i as usize + 1, temp[k]);
for (k, temp_k) in temp.iter().enumerate().take(n) {
V.set(k, i as usize + 1, *temp_k);
}
}
}